Christina Myrvold writes:
Yorubu Village is a collaborative effort between the YouTube channel POLYCOSM and Adobe. The academic four-part collection particulars the creation of a novel desert village utilizing Photoshop, Substance 3D Modeler (VR), Blender, Substance Painter and Unreal Engine 5.
Blender performed an integral half on this workflow, as we would have liked to organize the sculpted fashions earlier than texturing in Painter. That included remeshing the fashions to be able to get a low-poly model, and including UVs to our fashions previous to export. This system applies to any high-poly mannequin (no matter the place it was sculpted) that must be ready for texturing.
Substance 3D Modeler To Unreal Engine 5 Utilizing Blender & Painter on the POLYCOSM channel:
Yorubu Village (Half 1, 2 & 3) Playlist on the Adobe Substance 3D channel:
Learn the Substance 3D journal article right here.
Completely happy mixing!