Tuesday, November 28, 2023
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This is why the fluid sims on ‘The Good Storm’ have been so exhausting to do


VFX Notes has a particular visitor — Habib Zargarpour – who discusses his function at ILM on the oceans for ‘The Good Storm’.

That they had completed tornadoes, however may they do oceans? This was one thing affiliate visible results supervisor Habib Zargarpour and the staff at ILM confronted on Wolfgang Petersen’s The Good Storm, launched in 2000.

On this enjoyable chat with Ian Failes and Hugo Guerra on the VFX Notes podcast, Zargarpour breaks down the CG work on the movie, from the unique check to the swirling ocean sims. We have now numerous wonderful behind the scenes movies to showcase, too.

This episode is sponsored by ftrack, the Academy Award-winning venture administration, manufacturing monitoring, and media evaluation platform for the artistic trade. Please go to ftrack’s web site to know extra: https://bit.ly/3EQXlQI

Run-down

00:00 – intro
01:08 – sponsors
01:52 – podcast begins
03:59 – CG water
05:07 – the check shot
08:20 – filming reference plates with the coast guard
12:55 – state of play on fluid dynamics in 2000
18:16 – parts and AOVs in compositing
21:54 – names of parts pipeline
26:15 – decision and render time
28:32 – match transfer and compositing
32:40 – what software program the place used on the time?
39:06 – Maya’s Secrets and techniques of the Professionals e-book
42:25 – the Oscar nomination
48:02 – Patreon and Members credit

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