Hello Guys,
I m utilizing Unity Editor Model 2022.2.1 and Visible Impact Graph Model 14.0.4. I Have Created a Easy VFX Graph And Additionally Generate Shade Property For Modifying Shade From the Editor. I Join Shade Property With Set Shade Node. So In Editor And Additionally In VFX Graph First Time If I Change The Shade And Depth Than IT Works Effective however After That If I Change The Shade Than The Shade Adjustments However If I Change The Depth Than As a substitute Of Altering To New Worth It Provides The New Worth To Present One And Each Time Depth Goes Excessive And Excessive.
in Above Picture We Have Crimson Shade And 0 Depth.
Now I Change The Depth To three.
The Subsequent Time Once I Open The Shade Editor It Will Robotically Add 0.4 To the Present Worth.
Now I Change the worth From 3.4 To five.
So Subsequent Time As a substitute Of 5 depth Turns into 8.4(3.4+5).
If You Section And Remedy This Type of downside Please Information ME.
Due To new consumer Limitations, I’m Not Capable of add a number of Photos.
Thanks,