I’m seeking to make a profession change from 2D artwork and animation into VFX as a result of the potential for progress is far greater than my present position.
I’m nonetheless studying the ropes in Unreal, although I’ve been utilizing Unity for the massive a part of my sport dev profession. I don’t suppose i’ll be capable to make leaps on simply my understanding of Niagara, Shuriken, and Shaders/Supplies although.
I’d prefer to ask (particularly to the massive earners) – what technical abilities did you develop to entry greater pay tiers and what may you encourage somebody to deal with early for larger returns later down the road?
I recognize any response, thanks ya’ll!