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Home3D Modeling3D Gravel Suggestions - V-Ray for SketchUp

3D Gravel Suggestions – V-Ray for SketchUp

Can anybody advocate a practical 3D gravel for a driveway. Having 3D grass, weeds, shrubs and bushes which look very practical, utilizing a 2D gravel for a driveway doesn’t fairly slot in. This may be for Sketchup/Vray.

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Have you ever regarded on the already out there Vray supplies? You may also take a look at websites like which might have textures with the required maps.


Hello Royal-1135, as DaveR talked about, Arroway has superb supplies.
Different sources you may look into are Quixcel Megascans, or since you have already got a Vray licence, Chaos Cosmos.

Instance of Megascans:

Now if you’re on the lookout for 3D gravel fashions, I like to recommend that you just use those which can be included within the Chaos Cosmos + Vray Scatter (or the Skatter plugin).

Instance of fashions from the Cosmos scattered with Vray Scatter:


Hello Dave

Thanks for recommending Arroway. I used to be not conscious of this web site.

Thanks Acordabo10 for the response.
Are you utilizing the Vray Cosmos rock and decreasing its measurement to create the gravel. If that’s the case will this take loads of reminiscence whenever you use the rocks with Vray Scatter.

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Effectively really that may rely upon the variety of polygons it’s a must to generate. How massive is the floor you wish to fill with gravel rocks?

Additionally Vray does a superb job of dealing with its proxies anyway.

I attempted it the realm is simply too massive

Are you utilizing the Lindale model of Skatter or the Vray Scatter

The bigger the realm, it appears to me the smaller the person stones would develop into (in an general view), and due to this fact their 3D nature can be an increasing number of obscured. Have you ever tried a easy flat texture, or a bump-map?

sample of gravel driveway revised

Thanks for the response. I’ve used 2D prior to now however whenever you take a look at a few of the 3D gravel that’s being utilized in renderings, it seems so a lot better than what 2D has to supply.

Do you will have Skatter? If that’s the case it comes with 3D Bazaar, the 3d asset market…and inside there you will discover the free gravel mannequin and Skatter setup that you need to use. Skatter the extension, like V-Ray Scatter, permits you to NOT load the proxies into the mannequin…in order that it solely exhibits at render time – decreasing reminiscence load and maintaining efficiency of SU quick.

See instance:

Thanks for the response Eric. I attempted out the Skatter gravel final evening for a driveway. I’d typically get the Bug Splat warning if I did the entire driveway.

You’d suppose that’s the wise method. All depends upon how good a texture you may get. I can see why @DaveR likes the location he steered due to the wooden textures, however they do have a gravel pack for 79 euros. I’m all ears right here too, as a result of I’m in the midst of studying this scatter stuff.

They do have some good wooden textures though I don’t use them. They appear to be plastic laminate to me. I make my very own wooden textures from full size images of actual boards.

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Ah bummer concerning the crash. Yeah I think about it might be lots to course of relying on the scale. Unsure if this is applicable or not however Skatter can render solely what exhibits up in your ‘area of view’. You possibly can manually ‘restrict’ what renders as nicely by utilizing Superior Digital camera Instruments to point out the digicam quantity as geometry – which can be utilized to ‘clip’ the remainder of the realm out type being rendered.


Are you utilizing displacement or top maps in your “2nd” gravel supplies? It makes all of the distinction on this planet.

I like to recommend utilizing erode plugin within the floor first, after which apply the fabric with displacement.

It is going to look good, as if it was 3d, and it will likely be a lot simpler to setup.

Having giant surfaces scattered with small rocks would require an insane quantity of geometry, even when utilizing proxies.

What you are able to do is combine each scatter with low density and a fabric for the highway. That scatter will add an additional practical contact to the rendered space, will help you present pebbles exterior the highway too and it’s not exhausting to setup.

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Have you ever checked out

When you seek for gravel they’ve 52 to select from, and so they work nicely with VRay.

Thanks Eric for that tip. Very useful.

Thanks Joao Tons to study What helpful plugin to have Thanks for passing that on I’ll give it a attempt



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