Hey! My title is Anna Solokhina, I am from Russia, and I’ve been doing 3D artwork for about 2 years now. Earlier than that, I labored as a graphic designer, however my lifelong ardour for drawing led me to discover 3D artwork.
As a child, I actually preferred video video games like Shrek 2, Madagascar, Winx Membership, and so on. These video games had cool worlds that impressed me and influenced my creative type. Now I exploit Blender to create enjoyable and playful 3D illustrations.
I’m an enormous fan of the poolcore aesthetic, and I really like interiors that characteristic quite a few tiles on partitions and flooring. Thus, my preliminary thought was to create my very own inside design with cute stuff.
To deliver my imaginative and prescient to life, I collected numerous type, lighting, and colour references. For setting and composition, I generally use MidJourney.
After I collected the references, I began the modeling course of. As an alternative of going by a block-out part, I made a decision to immediately mannequin key parts of the design, such because the flooring, partitions, tiles, and furnishings, which included a shower, a cupboard with a sink, and a window.
I used HDRI to observe draft renders all through the method and guarantee a constant remaining outcome.
As soon as I’ve completed the tough modeling, I transfer on to engaged on the main points. At this stage, I can begin to provide you with an thought of the colour palette and the ultimate diploma of stylization. This helps me make sure that every part within the scene matches collectively properly.
For supplies, I often use procedural Blender textures or create customized textures utilizing Adobe Illustrator or Procreate. On this explicit challenge, I primarily used the Principled BSDF shader with further nodes for some supplies.
To create the wooden textures, I adopted a tutorial and customised the setup to suit the particular wants of the scene.
Beneath are the supplies I made,
My aim was to maintain the scene as mild as potential.
I had a number of choices, and I preferred the one with solar highlights, however for such an in depth and non-contrast scene, it was too overloaded.
This art work was impressed by the colour palette of Saiif work.
— ✨Saiif 🌙 (@Saiif_ish) June 23, 2021
POST – PROCESS
I apply post-processing to all of my work. On this explicit instance, I made publicity and vibrance changes. Listed below are the earlier than and after outcomes.
RENDER – Lavender Lavatory
Thanks for studying. Be at liberty to ask any questions, and should you like my work, observe me on social media. Have a superb day!
Concerning the Artist
Anna Solokhina, aka pinkeeeesh, a 3D artist from Russia, who has a ardour for stylized designs.