Wednesday, November 29, 2023
HomeVisual EffectsExplosion Spell in UE5 - Actual Time VFX

Explosion Spell in UE5 – Actual Time VFX

Hello mates!
On the lookout for suggestions and ideas on bettering this explosion impact I made in UE5.

First: Shade – Please arrange the colour tones. The inexperienced gentle seems to symbolize one thing toxic. To include the component of poison, the general form ought to resemble the type of poison. For a typical fiery explosion, attempt recombining colours corresponding to yellow tones, crimson tones, and black tones.

Second: Timing – There are components that make the timing seem excessively lengthy. For instance, particles. Follow capturing the sense of rigidity.

Third: Kind – Clearly outline the core side of the shape and cut back the depth of the elaborations to present a way of gradation.

The VFX documentation for League of Legends illustrates this nicely.


Hey! Thanks very a lot to your assist. That is an up to date model I made making an attempt to implement your recommendation.
I modified the timing and life time of some components and eliminated a couple of. I modified the values of core spheres and surrounding components.
Additionally modified the colours and the blue sky gentle :smiley:

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Hey :smiley: Seems higher!
Tho when explosion occurs I’d make it develop in a short time after which decelerate. Make a non-linear curve for the velocity and it ought to look even higher :smiley:

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Wanting nice to date!

I’d say the blast waves coming off are additionally all the identical velocity and stops fairly abruptly which makes it a bit much less dynamic than it could possibly be, pondering it would assist if issues have been barely totally different speeds. the outer ring (as a result of it’s farther means it has extra power) would transfer barely sooner than the inside ring

Additionally, my 2 cents, I believe the impact general appears fairly respectable although these rings blasting outwards seem like they might do harm although It isn’t telegraphed. this makes it fairly shocking because the aoe circle is telegraphed.
simply one thing to consider.

nice work! :slight_smile:



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