Thursday, November 30, 2023
HomeVisual EffectsGive me your Suggestions and Critique Please

Give me your Suggestions and Critique Please

Whats up Guys I’m Begener In VFX, I made this Impact by Following One tutorial, I Added some adjustments myself on It, are you able to give me your opinion on it? What Can I enhance on this? Right here is the Hyperlink Dropbox – ORB Remaining.mp4 – Simplify your life thanks In Advance.

I might attempt :smiley:
There’s numerous taking place, so will attempt to concentrate on probably the most general issues that might assist!

  1. Fades In/Out – Nearly each a part of that impact is showing/disappearing virtually immediately. In actuality it hardly ever occurs (you may see that smoke simply dissolves by mixing with air, rain drops cut up into smaller components and soke, even thunder leaves sort of a picture of itself after it disappears). So attempt to make them both dissolve with alpha or by some texture (like a noise)
  2. Motion – The best way the orb and small particles transfer appears not pure both. I might attempt smoothing it a bit and add some selection with a subltle curl noise.
  3. Dynamics – The construct up appears fairly linear – I might attempt making it in order that motion on the very starting of every part is absolutely sluggish and it builds as much as quicker and quicker until the explosion occurs! It’s going to add plenty of momentum to total impact. Then having explosion be the highest pace second and every part slowing down once more.
  4. Sorting issues – That orb appears to be rendering behind the factor on the bottom, which makes it look sort of bizarre (you may play with sorting choices)
  5. Consideration – Make it possible for a part of an impact you need to put consumer’s consideration on is contrasted to the remaining. Proper now my eyes are largely wanting on the floor factor and switching to orb, as a result of I’m unsure what to concentrate on. If you would like your construct as much as concentrate on the orb, then make it extra emissive and look much less static and desaturate the bottom a bit. If you would like the alternative then do the alternative :smiley:

I actually like the colours and textures you’ve used. This impact undoubtedly has plenty of potential!

I might additionally recommend beginning small. So as an illustration focus first on solely impression, or solely construct up and simply if you end up totally pleased with them, then transfer out to subsequent a part of the impact. It makes it simpler to work on (that’s how I at all times strategy creating results)

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thanks rather a lot in your suggestions. It’s actually useful for me. I’ll attempt to try this all factor to do as a lot as I Can and get again to you right here. thanks rather a lot.

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Certain! Can be glad to assist additional :smiley:

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Thanks rather a lot From the underside of my coronary heart.

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My greatest suggestion –while you continue learning vfx and any instruments associated to it– is to observe this on the common till it turns into a core reminiscence: 12 Ideas of Animation (Official Full Sequence) – YouTube

these rules for animation are tremendous necessary for VFX (some rather less than others) and can tremendously enhance your expertise over time :slight_smile:


Thanks rather a lot, I noticed at ones however I believe I’ve to maintain Reversion of them :smiley:



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