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HomeAnimationsGlassbox Applied sciences ships DragonFly 3.1

Glassbox Applied sciences ships DragonFly 3.1


Glassbox Applied sciences ships DragonFly 3.1

Saturday, February 4th, 2023 | Posted by Jim Thacker

 
Orignally posted on 18 Could 2022. Scroll down for particulars of the DragonFly 3.1 replace.

Glassbox Applied sciences has up to date DragonFly its digital digital camera system for Maya and Unreal Engine, including a mixed-reality Simulcam mode to overlay CG parts on reside plates in actual time.

DragonFly 3.0 improves the accuracy with which the software program simulates real-world cameras and lenses, and provides new choices to edit already captured takes, and to file instantly from the viewport.

A hardware-agnostic digital digital camera system
Initially launched in 2019, DragonFly permits administrators and DoPs to scout CG units in the identical means as they might reside units, testing digital camera angles and exporting completed digital camera strikes.

A free iOS app, DragonFly Companion, makes it potential to make use of an iPad or iPhone as a digital digital camera, with the digital digital camera view displayed on the display of the cellular machine.

It’s also potential to regulate the digital digital camera through a gamepad, or utilizing HTC’s Vive controllers or Vive Trackers; and the software program is natively suitable with OptiTrack optical motion-capture programs.

 
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New in DragonFly 3.0: new Simulcam mode composites CG parts into reside footage in actual time
DragonFly 3.0 introduces a brand new mixed-reality ‘Simulcam’ mode, compositing Unreal Engine scenes into reside footage in actual time, making it potential to preview CG and reside performances concurrently.

The system is natively suitable with Vive Mars CamTrack, HTC’s new digital manufacturing system, and options “one-click timecode and genlock arrange”.

Higher simulation of real-world cameras and lenses, plus workflow enhancements
Simulation of real-world cameras and digital camera lenses has been improved, with help for anamorphic lenses and lens distortion, in addition to ISO, shutter pace, body charge, ND filter power and aperture.

The software program additionally now features a devoted window for enhancing saved digital camera profiles, with modifications to settings previewed within the digital camera view, or on a regular checkerboard.

Different modifications embrace the choice to edit takes after capturing, making it potential to vary the beginning body or digital camera settings for already recorded takes; and viewport recording, making it potential to generate remaining renders instantly as .mp4 recordsdata, somewhat than having to render takes in Unreal Engine.

DragonFly’s file naming conference has additionally been simplified, storing recording recordsdata with shot title metadata as a clear-text filename, and routinely creating JSON recordsdata containing metadata for the respective shot.

Now solely obtainable for Unreal Engine, not Unity
Nonetheless, one function from DragonFly 2.0 that appears now not to be obtainable is help for Unity: the product web site lists DragonFly 3.0 as solely being suitable with Maya and Unreal Engine.

We’ve contacted Glassbox to ask if the Unity integration remains to be obtainable, and can replace if we hear again.

Up to date 18 Could 2022: Glassbox informed us that the Unity version of DragonFly was discontinued final 12 months, with help for customers with current upkeep contracts ending on 30 April 2022.

 

 
Up to date 2 February 2023: Glassbox Applied sciences has launched DragonFly 3.1.

The replace makes snapshots and takes level-aware, with DragonFly now routinely opening the right degree and sublevels; and makes it potential to filter snapshots and takes within the Overview panel.

New options embrace help for variable lens distortion, making it potential to imitate results like focus respiration, and the choice to import Unreal Engine ULens recordsdata.

Gamepad enter now helps digital camera rotation – each tilts and pans – in addition to place modifications.

Different modifications embrace the choice to specify plenty of pre-roll frames when recording; and automated syncing of overlays like grids and protected frames between the DragonFly viewport and the iOS app.

Pricing and system necessities
DragonFly 3.1 is suitable with Maya and Unreal Engine 4.27 and 5.0+.

Rental now prices $850/12 months for node-locked licences, up $160/12 months because the launch of DragonFly 3.0, or $990/12 months for floating licences, up $40/12 months. Node-locked perpetual liences can be found on enquiry.

 
Learn extra in regards to the new options in DragonFly on Glassbox Applied sciences’ web site

Tags: anamorphic lens, digital camera profile, Dragonfly, DragonFly 3.0, DragonFly 3.1, DragonFly Companion, Glassbox, Glassbox Applied sciences, iOS, iPad, iPhone, lens respiration, lens distortion, lens simulation, Maya, blended actuality, new options, OptiTrack, pre-roll, worth, worth change, worth improve, worth rise, real-time compositing, real-world cameras, protected body, Simulcam, snapshot, system necessities, Take, UE4, UE5, ULens, Unreal Engine, variable lens distortion, viewport overlay, viewport recording, digital digital camera, digital cinematography, digital manufacturing, Vive Controller, Vive Mars CamTrack, Vive Tracker

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