Thursday, November 30, 2023
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How can I reap the benefits of ” Mesh Renderer Array Visibility Mode” UE 5 Niagara


Hiya guys/women

I’m in a state of affairs the place I’m attempting to make use of round 10 meshes within the mesh render. However contained in the “Initialize Particle” below the “Mesh Attributes” I see “Mesh Renderer Array Visibility Mode” – I didn’t know tips on how to use this one.

What I’m on the lookout for is, to inform the Niagara system, which one of many 10 meshes from the Mesh Renderer to make use of based mostly on enter given by a “Consumer parameter” to pick out one particular mesh among the many 10. Is ” Mesh Renderer Array Visibility Mode” a helpful one for this case? or is there one other manner to do that? Please let me know. Thanks.


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