Thursday, November 30, 2023
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Part “All the time face digicam” Forces Part into Improper Angle – SketchUp


Whats up neighborhood,
I’m importing a dimension reference .png drawing of a pilot I created in Photoshop. It makes no distinction whether or not I import as picture or as texture. Once I select “All the time face digicam”, the part is compelled into an arbitrary angle proper earlier than the ‘all the time face’ impact is utilized. So the part finally ends up all the time going through the digicam, certain, however at a bizarre angle. I’ve tried exploding first, not exploding, triple-clicking first, double-clicking, making use of drawing to a rectangle then grouping and making part…no luck. I examined with a easy black dot png drawing and identical factor occurs. What am I doing unsuitable?

Attaching .skp so you possibly can see…

SpacePilotCompomnent.skp (2.6 MB)


Not a mandatory step however anyway… purge your mannequin so that you solely have one positioned occasion in modeling area. Be certain you do have that one positioned or all shall be gone from the ‘In Mannequin’ part library

  • In your part library change that part to not face the digicam
  • In modeling area change the part’s axes so pink is alongside the bottom and inexperienced is working perpendicular from the again of the feel. Blue shall be pointing up.
    (now you’ve got its axes incorrectly)
  • turm to ‘Parallel’ projection and Entrance view
  • now in your ‘In Mannequin’ part library change the part’s property again to ‘All the time Face Digicam’



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You’re superior! That labored. So now I see it was an axes difficulty.
I needed to do some enjoying together with your directions a bit as a result of I used to be attempting to make a part with out having to blow up it (since exploding the picture would create an undesirable rectangular border), but it surely wouldn’t let me have each issues. Nonetheless, I seen you may make the person frames of the rectangle invisible by choosing every section of the field and hitting the attention icon for every section within the entity field, so all good. Thanks once more!

It looks like you’re working too exhausting for this. Simply open the part, choose the contents and rotate it into place. Then use shift with the eraser device to cover the perimeters.
No have to explode something and even change axes.

Thanks to your reply, however I feel you missed the place the issue is. Sketch up doesn’t import a Photoshop .png as an computerized part. You need to import the .png as a .png (picture or texture), ‘then’ convert it right into a part. Proper-clicking the freshly imported .png doesn’t give me the choice of “Make part” no matter how I import it. I’m compelled to blow up it first. It’s the motion of THEN turning it right into a part that’s together with an inexplicable, automated, arbitrary rotation out of the blue on my SketchUp. Apparently, my SketchUp is importing the 2D picture with axes skewed.

Truly, the picture you had been working with was an already pre-rotated picture. ALL my imported 2D photos are imported both flat on the bottom (requiring me to face them up) or within the reverse facet of the inexperienced axis. Additionally, it isn’t permitting me to erase the borders like your video and 99% of Google searches present. On my laptop computer, erasing any line inside the article as you probably did erases the complete pilot. It’s form of like a thousand 30-second Google educational movies for one armed folks titled, “Look how simple it’s to tie your sneakers with two palms” heheh.
It is likely to be attributable to my Mac OS/SketchUp mixture (shrug). I’m briefly compelled to proceed avoiding upgrading away from Excessive Sierra on account of myriad points I gained’t get into right here.

Are you able to connect one among your photos.

Right here is clip of my import (as picture or as texture makes no distinction)

And the present WIP. My intent is to make use of this artist’s idea for a highly-edited wireframe pilot to position subsequent to up and coming ship designs.

Orbit the digicam so the import isn’t being compelled to the bottom aircraft.

Are you able to connect the .png you’re utilizing.

Right here I’ve made a fast png out of your jpg with out bothering with the element.
I import it with the digicam at an acceptable angle, entrance on.
Then ignore the choice I’ve to Make Part and explode the png which provides the exhausting edges.
I then use SHIFT with the eraser device, word how the icon modifications, to cover these exhausting edges. You would additionally do that by double click on, shift single click on to deselect the face, then disguise the perimeters.
Then make it a face me part.

Sigh…On this video, ‘your’ SketchUp is supplying you with the Make Part possibility the second you import. Mine doesn’t. That is what I feel you didn’t see in my video. See 0:20 in my video. It’s okay actually, Wo3Dan was in a position to resolve it. Thanks although to your effort.

I made the purpose of ignoring that possibility and confirmed you tips on how to take care of it with out utilizing that ‘unavailable’ possibility.
Sigh

By the way in which, the make part operate is a latest addition, not out there in your model.

Sure, Make Part ‘is’ out there in my model. The platform/OS/suite mixture simply appears to not be working as supposed. Anyway, I replicated what you probably did and it half works…however including one other occasion on the finish resolves it, so ultimately, two functioning workarounds on this thread. I needed to break up this video into 2 elements on account of file dimension…Once more, thanks to your assist.

A 3rd possibility, draw an edge on the picture, choose the sting and the picture and make part together with the all the time face. Then open the part and delete the sting.
This offers you a picture inside a part that may have each the part properties and the Picture properties, resembling no edges and stays seen when enhancing different issues.



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