Wednesday, November 29, 2023
HomeVisual EffectsPiotr : Sketch #56 - Frozen

Piotr : Sketch #56 – Frozen


Hey! I’m pretty new to real-time VFX and that is my second time trying any form of problem in that area, I attempted the latest ArtStation one however as a consequence of work overload and simply beginning on the time I merely lacked the power and time to complete it.

I preferred that the topic of the theme may be very free and I went with the concept of making an impact based mostly on freezing rain and making one thing out of that, seems you may’t go flawed with an explosion! I’ve needed to rework the way in which I initially supposed on making this come to life as a result of I discovered some technical limitations and blockers with the particle system.

For this problem I’m going to be utilizing Unity and creating shaders in addition to particle methods as I nonetheless lack expertise with the VFX graph and I’m going to create an impact that lasts roughly 20 seconds, beneath you may see what I managed to rise up to within the final week and I’m feeling assured about getting this to some extent I like earlier than the deadline :slight_smile:

I nonetheless must work on the distortion impact, rain/ice shader, tri-planar shader, particle quantity and work on the timing of issues in addition to the presentation of the impact. I can even add extra results to the precise explosion to make it extra highly effective and mix some Mixamo animations on the character to help the presentation.




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Good! Actually spectacular starting :smiley: Can’t wait to see how you’re employed on that additional!

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