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PixaFlux – Node Primarily based Picture Editor and Texture Composer


Howdy,

For fairly a number of years I’ve been creating a node primarily based picture editor and PBR texture composer that you just would possibly discover fascinating.

PixaFlux consists of many options like:

  • Picture operations
  • Noise mills
  • Procedural textures
  • Regular sculpting
  • Materials mixing

The most recent model provides an sprite generator powered by Lua scripts. These are a number of photos created with this device:

sprite_it_noise

Please let me know what you assume!




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I’m attempting it out as we converse and sadly my first ideas are that UI is absolutely actually obfuscated. It took me means an excessive amount of time to determine the best way to even show the feel I’m engaged on. I believe this app has loads of potential. I like that there’s a lot extra freedom by way of settings than in Substance Designer. I’ll hold you posted as I attempt it extra.

Thanks in your attempting PixaFlux, Michal!

We’ve added fairly a number of extra nodes for the reason that time I posted. These are simply a few of the new options:

Procedural Floor Textures

Soften Exhausting Edges with Regular Maps

Working with nodes is undoubtedly totally different from working with layers, however it’s the sort of factor that when it clicks you may’t return.

I hope you get a while to check the brand new options!

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