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Energy Node Challenge in unity Shader Graph

Hey Guys, I created Materials from PBR shader Graph in Unity. In one of many textures I’ve an influence node, after I make Worth ‘0’ of the facility node my entire scene is gettign black. I dont know why it’s taking place like this, anybody may also help me With that how do I repair this? Please. thanks

“Energy” is exponentiation. Which means if in case you have the bottom (b) and the exponent (x) the shape b^x.
If x is about as 0, you’ll on the finish multiply b with 0, leading to 0 which will probably be proven as black.

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hey thanks for responding, I Have a number of Texture within the shader I wanna make one texture Desapering at begging and visual on the finish for that I’m utilizing the facility node to manage that however after I make 0 my entire scene is black so which different node I can use for that may you information me please? thanks.

Not fairly certain how you’re utilizing your energy node, however you may examine if the worth is 0 or much less and swap to a unique enter and avoiding the issue



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