Wednesday, November 29, 2023
Home3D ModelingPicture textures distorted - SketchUp

Picture textures distorted – SketchUp

Click on on the inexperienced circle with the J in it (your avatar) in the suitable high nook of this web page.
then click on on the particular person (preferences) then on the gear (preferences) then on profile…

yeh did that and obtained this

yeh I’ve an Ipad so should have made an error there. how do I delete the flawed 1 ?

Sorry, I don’t know the way to do it on an iPad…
There are many individuals right here that achieve this in all probability somebody will inform you quickly…

You continue to don’t have your profile appropriate. SketchUp 2017 just isn’t SketchUp Free (internet).

That`s profile sorted now. Thanks DaveR

Nicely, considered one of them anyway. Perhaps an administrator can take away the opposite one.

You by no means did share the unique picture as I requested.

I did share .skp file few posts again, that not what you was that means ?John

I wrote:

I used to be asking for the picture you initially imported into SketchUp for the feel.

The picture reveals distortion is current even earlier than you get began in SketchUp. As I instructed yesterday, you must repair that earlier than you go into SketchUp. Higher can be to get a good straight-on shot with out the distortion in any respect.

Would distorting the feel in SketchUp adopted by making the feel distinctive work? That might, I perceive, protect your tweaks to the mapping.

Hello anssi. distortion is perhaps not the suitable phrase. if you happen to look to the primary 2 photographs I submitted 1/32 you will notice that the smaller picture under the bigger is what Sketchup exports as a obj file for x-plane 11. It’s not a lot distorted however infact completely not resembling the picture I began out with exporting it into wed & then x-plane. The slight distortion within the bigger skp file is simply me rapidly placing the photograph texture onto the faces rapidly in Sketchup as a result of I used to be experimenting earlier than modelling a home for x-plane.
so my conondrum is how do I mannequin a form, be it a field, place a photograph texture onto 1 or extra faces (energy of two rule & just one Texture file) earlier than then exporting it into WED & then x-plane s a OBJ file with out it altering its apearance.?



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