Tuesday, November 28, 2023
HomeVisual EffectsWorld Place Offset Masks - Actual Time VFX

World Place Offset Masks – Actual Time VFX


Hey there,

I’m pondering an impact I’m engaged on may gain advantage from some world place offset, however I would like the underside 1/4th of the mesh to not be affected. I’m making an attempt to create a masks , but it surely appears I’m not connecting the proper nodes within the materials editor, or not connecting the proper nodes appropriately. Might somebody assist me with this?

Thanks upfront!


Hey, undecided if you happen to’ve received the reply however this labored for me!
cd785c604681f1dc2b6744b6df9c1322

Setup

The masks I used

Right here is the fabric funtion for a z gradiant in WP.

Right here is an implementation in unreal materials graph.

Hope this helps!

giphy



1 Like

Thanks Mkhize! The graph I had created was primarily the identical as yours, however that energy node is what I used to be missing to essentially preserve it anchored! Working as desired for me now, too.



1 Like

Superior info! Your materials is rather more complicated that what I used to be pondering of, however I really like seeing what you probably did. Thanks in your assist!

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